Environment variables
You can configure certain properties for your SDK execution environment using environment variables.
This section lists the environment variables that are currently supported with examples of how to use them. In most cases, you can set environment variables for a session by executing an command in the terminal or by adding a line similar to the following to your .profile
file:
export DFX_NETWORK=ic
CANISTER_CANDID_PATH_{canister.name}
Use environment variables with the CANISTER_CANDID_PATH
prefix to reference the path to the Candid description file for the canisters that are listed as dependencies in the dfx.json
file for your project.
For example, if you have a whoami_frontend
canister that lists whoami
under the dependencies
key, you could use the CANISTER_CANDID_PATH_whoami_frontend
environment variable to refer to the location of the whoami.did
file, which for local development might be:
$PROJECT_ROOT/.dfx/local/canisters/whoami/whoami.did
CANISTER_ID_{canister.name}
Use environment variables with the CANISTER_ID
prefix to reference the canister identifier for each canister in the dfx.json
file for your project. Hyphens are invalid in environment variables and are replaced by underscores. Lowercase characters are replaced by uppercase characters.
For example, if you have a linkedup
project that consists of the linkedup
and connect-d
canisters, you could use the CANISTER_ID_LINKEDUP
and CANISTER_ID_CONNECT_D
environment variables to refer to the canister identifiers—for example ryjl3-tyaaa-aaaaa-aaaba-cai
and rrkah-fqaaa-aaaaa-aaaaq-cai
—created for your project.
DFX_CONFIG_ROOT
Use the DFX_CONFIG_ROOT
environment variable to specify a different location for storing the .cache
and .config
subdirectories for dfx
.
By default, the .cache
and .config
directories are located in the home directory for your development environment. For example, on macOS the default location is in the /Users/<YOUR-USER-NAME>
directory. Use the DFX_CONFIG_ROOT
environment variable to specify a different location for these directories.
DFX_CONFIG_ROOT=~/ic-root
DFX_INSTALLATION_ROOT
Use the DFX_INSTALLATION_ROOT
environment variable to specify a different location for the dfx
binary if you are not using the default location for your operating system.
The .cache/dfinity/uninstall.sh
script uses this environment variable to identify the root directory for your SDK installation.
DFX_VERSION
Use the DFX_VERSION
environment variable to identify a specific version of the SDK that you want to install.
DFX_VERSION=0.10.0 sh -ci "$(curl -fsSL https://internetcomputer.org/install.sh)"
DFX_MOC_PATH
Use the DFX_MOC_PATH
environment variable to use a different version of the Motoko compiler than the one bundled with a given dfx version.
DFX_WARNING
Use the DFX_WARNING
environment variable to disable one or more warnings that dfx may display. The value is a comma-separated list of warning names, each prefixed with a "-" to disable. The following warning names are currently supported:
version_check
: Disables the warning message that is displayed when you use an older version of the SDK.mainnet_plaintext_identity
: Disables the warning message that is displayed when you use an insecure identity on the Internet Computer mainnet.
export DFX_WARNING="-version_check"
DFX_VERSION=0.13.1 dfx deploy --network ic
export DFX_WARNING="-mainnet_plaintext_identity"
dfx deploy --network ic
# disable multiple warnings, though dfx 0.13.1 does not know about the mainnet_plaintext_identity warning
export DFX_WARNING="-version_check,-mainnet_plaintext_identity"
DFX_VERSION=0.13.1 dfx deploy --network ic